Payments and fees
Charge for events, memberships, subscriptions, and offline access — all in one place.
Overview
Configure entry fees, membership pricing, subscription tiers, and ticketing for offline activations. Revenue, refunds, and reporting are handled inside the platform, so monetisation lives where the rest of your operations live.
Payments are not bolted on. They are tied to verified identity and participation, which makes pricing, eligibility, refunds, and accounting cleaner than stitched-together stacks.
What you get
Multiple revenue models
Event fees, memberships, subscriptions, and ticketing in a single system.
Tied to identity
Pricing and eligibility reflect verified profiles, regions, and divisions.
Reporting that ties out
Revenue, refunds, and payouts mapped to programmes, not just transactions.
What's inside
- Event entry fees and team fees
- Membership and subscription billing
- Offline event ticketing
- Refunds and dispute handling
- Programme-level financial reporting
Built for
Monetisation that strengthens your programme instead of fragmenting it.
Explore the rest of the platform
Stand-alone esports rankings, from a single school to a global circuit of millions.
Run mass grassroots events with a tiny operations team — without losing competitive quality.
A LinkedIn for gamers — verified history, achievements, and reputation in one profile.
Want to see Payments and fees in your context?
Book a demo and we'll walk through exactly how this would work for your programme.
